What is in this 🎃Infectious Smile [HALLOWEEN] database?
14 entriesEquipmentBats, shop melees, guns, and the thrown hatchet, with durability and grab notes.7 entriesPotionsIce, invisibility, fire, speed, jump, iron, and the Giant Potion.4 entriesMaterialsWhite, red, and green keys and the ring that saves them.4 entriesBadgesFour catalog badges and the conditions on the Roblox badge text.5 entriesCharactersHuman, Smiler, Giant, Overseer, and Endangered.1 entriesBossesPumpkin Slime, the Halloween boss in Pumpkinroom.8 entriesMap & RoutesThe disaster cycle and the rooms that hide guns, keys, and Curing Water.1 entriesMoneyHow combat pays Smile Coins and how those points level you up.
Equipment
EquipmentBatFree starter melee from Rob. 10 damage, 10 hits, and a 1-second stun.EquipmentBottleFree two-hit secondary from Rob. The second hit ragdolls for 1.6 seconds.EquipmentKatana1,000 Smile Coins. Walkspeed 18, 50 durability, and a heavy hit every 8 swings.EquipmentSpear3,000 Smile Coins. Longest melee reach, 17 durability, 1 coin per hit.EquipmentChain3,850 Smile Coins. One swing can hit several Smilers and pay a coin for each.EquipmentBranchLevel 5 shop melee for 1,500 coins. Slow, hard stun, 4 hits, knockdown on the last hit.EquipmentKnife10 damage melee that breaks a normal grab. Map spawns, VIP, or 15 Robux for a 30-durability copy.EquipmentHandgunAbout 10 damage per shot out to 70 studs, with no stun.
Potions
PotionsIce PotionOne throw that freezes the other team for about 8 seconds. Required for the all-weapons badge.PotionsInvisibility PotionHides your body for 10 seconds. Your face and particle trails still show.PotionsFire PotionA thrown fire that burns the other team and thaws frozen players.PotionsSpeed PotionAbout 50 percent more walkspeed for one life, at the cost of 30 maximum health.PotionsJump PotionAbout 60 percent more jump power for one life, with the same 30 health cut.PotionsIron PotionSmiler drink. About 110 health, speed 17.5, and Knife or Hatchet escapes stop working for 5 minutes.PotionsGiant PotionTurns a Smiler into a Giant with a stomp and a crouch. Curing Water kills the Giant.
Materials
MaterialsWhite KeyThe first key. Opens intermediate doors that usually hold a Red Key or a side weapon.MaterialsRed KeyThe middle key. Opens weapon vaults and the rooms that contain a Green Key.MaterialsGreen KeyThe rare key. Opens Tommy Gun and Giant Potion rooms.MaterialsKey RingKeeps keys in your inventory after you die.
Badges
Characters
CharactersHumanThe uninfected team. Humans cross stages, hold the fortress, and lose if they are grabbed to death or touch Infecting Light.CharactersSmilerAn infected player with the Winning Smile face who grabs humans or drags them into white light.CharactersGiantA Smiler who drank the Giant Potion. Larger body, stomp, and crouch, killed outright by Curing Water.CharactersOverseer SmilerA rare infected mutation with an oversized head that marks human and Smiler positions.CharactersEndangered SmilerA team-size buff. When few Smilers remain, they gain a red aura, much more health, and Knife immunity.
Bosses
Map & Routes
Map & RoutesMountain cycleEvery five minutes a disaster clears the field and two to four new stages spawn between camp and the fortress.Map & RoutesRaided HideoutThe keypad room for the Tommy Gun. The desk note picks one of four codes.Map & RoutesLockersMulti-floor loot room. Shotguns on the ground, green-key vaults above.Map & RoutesSwamp of SadnessRising Curing Water that turns a normal Smiler back into a human.Map & RoutesVolatile FacilityA two-floor industrial stage that falls apart and hides a Knife.Map & RoutesGun FactoryA dispenser room that opens a glass box of Handguns after 10 orange cylinders.Map & RoutesFreezer and ChillerThe Ice Potion rooms. One bottle per cycle, and the Chiller can freeze you.Map & RoutesFortressThe safe building at the end of the mountain, with a shield button and a bat box.
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